Devtober 2022 Postmortem


Spycraft is a minimal top-down stealth game where you must infiltrate a building and escape with a briefcase. My primary goal with this project was to gain an understanding of enemy vision and movement systems using the Godot engine. I've learned a lot and now have a basic framework from which to build upon. Some things I'd like to add in the future would be sounds and music as well as a timer and high score for each level. Overall I'm very pleased with the final product and I look forward to applying what I've learned to future projects.

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